The Dream team

Stephen Kochan - Master Trainer - Objective C Programming

Jeff LaMarche -  Master Trainer- iPhone  SDK

Stephen Kochan is the author and co-author of ten books on the C language—including Programming in C , Programming in ANSI C, Topics in C Programming—and on Unix, including Exploring the Unix System and Unix Shell Programming. Total sales of his programming books combined are over one million copies)
He has been programming on Macintosh computers since the introduction of the first Mac in 1984 and wrote Programming C for the Mac as part of the Apple Press Library and Beginning AppleScript as part of the Wrox Programmer to Programmer series for Jon Wiley.

Mr. Kochan spent several years working at AT&T Bell Laboratories. While he was there, he worked on performance measurement tools and developed and taught courses in C programming and the Unix System.

Mr. Kochan is also the former CEO and President of Pipeline Associates, Inc. a software company which he founded in 1985. The company specialized in developing printer language interpreters and licensed its technology to preeminent printer manufactures such as Sharp, Konica, Hitachi, Mitsubishi International, Fujitsu, Kodak, Sharp Electronica, and Electronics for Imaging (EFI), Inc. While at Pipeline, Mr. Kochan developed a patent for imaging pad Mr. Kochan is also the former CEO and President of Pipeline Associates, Inc. a software company which he founded in 1985. The company specialized in developing printer language interpreters and licensed its technology to preeminent printer manufactures such as Sharp, Konica, Hitachi, Mitsubishi International, Fujitsu, Kodak, Sharp Electronica, and Electronics for Imaging (EFI), Inc. Steve Kochan’s Blog ClassroomM
http://www.amazon.com/gp/product/0672325861/ref=sip_pdp_dp_0http://classroomm.com/shapeimage_3_link_0shapeimage_3_link_1

Jeff LaMarche is a programmer and author currently focused on the iPhone and Mac platforms. He has extensive experience developing Enterprise software as well. His iPhone book Beginning iPhone Development: Exploring the iPhone SDK (co-written with Dave Mark) is published by Apress. He also write articles for Apple's ADC website. Jeff LaMarche’s Blog iPhone Development


James Anthony and Eddie Marks co-founded Inedible Software, a Palo Alto based iPhone development company with over 3.9M downloads. They first learned iPhone programming at
Stanford University in CS193P, where they were taught by Paul Marcos and Evan Doll, two Apple engineers. After graduating in June 2009, with James earning a BS in Physics and Eddie a BAH (Honors) in Economics and a BS in Mathematics, they started work on Inedible Software full time.


Their first product, Air Guitar, started as a final project for CS193P and then went through another month of polishing before being released to the store. Over the next months they created four additional applications, launching two into the overall top 10 lists and two into their category’s respective top 30.


Their primary focus has been exploring the capabilities of the accelerometer, moving from typical shake and tilt detection to full gesture recognition (Air Guitar detects strumming and whammying, Shotgun Free / Pro detect cocking and firing and POW detects punching). They also created an app (currently unavailable) to promote the Magnolia Pictures film Mutant Chronicles.


Industry players have recognized them as having unique insights on the evolution of the app marketplace, and they hope to share their experiences monetizing apps with advertisers and pay models and ensuring an app gets noticed.

 

James Anthony and Eddie Marks,  founders Inedible Software - San Francisco

Matt Campbell has been an iPhone developer since the App Store launched in July 2008.  He has master's degree in Information Systems and a bachelor's degree in Psychology.  Before starting his own business around iPhone development, Matt was a mental health counselor and a statistical systems programmer.


Starting last July, Matt has been developing apps full time for the iPhone.  Some of his apps include Tasting Notes, Beer Pad and Wine Pad which are targeted to the gourmet food and drink niche.


Matt has been helping others get started in iPhone development on this blog, How to Make iPhone Apps.  He is also the author of the ebook, How to Make an iPhone App.  Matt also writes articles about mobile app development each week on his blog Matt[j]Drake.


How to find Matt on the web:


How to Make iPhone Apps

- Tutorials, videos and tips to help you get started developing on the iPhone

http://howtomakeiphoneapps.com


Matt[j]Drake

- Articles about the mobile app business, app promotion and online marketing http://mattjdrake.com

Matt Campbell -Author “How to Make Iphone Apps”  Eastern USA Instructor

Jonathon Manning and Paris Buttfield-Addison, founders Secret Labs- Australia

Paris  Butterfield-Addison is a founding partner and produ
cer at Secret Lab, an innovative Hobart-based Mac, Windows, and iPhone game and application development studio. Paris holds First Class Honors degrees in Computer Science, as well as a degree in both early-Medieval and Modern history of Europe. Throughout the past 5 years, Paris has held multiple

Apple-funded scholarships through the Apple University Consortium. A frequent speaker and trainer, Paris speaks at the foremost Apple development conference in Australia, /dev/world, on a yearly basis and

has presented training on topics ranging from REALbasic, to iPhone Development to 3D Game Development for audiences ranging from

high-school to senior citizens to corporate executives.


More recently, Paris, together with business partner Jon Manning, has been engaged to write the book "iPhone Game Development for Dummies"together with Neal Goldstein (the successful author of "iPhone

Application Development for Dummies"), to be published by Wiley in January 2010. Paris is an expert developer turned educator and producer, and is particularly fond of the Cocoa and iPhone platforms. He is also currently mid-way through obtaining a PhD in Human-Computer Interaction, with a focus on the use of iPhones.


Jon Manning has been freelancing since high school, and in 2005 came

to  Objective-C development. Jon's company, Secret Lab, was one of the

first developers on the App Store, with their release of Culture, a

puzzle-strategy game that was released on the first day of the store's
launch.


In addition to development work, Jon is a PhD student at the University of Tasmania, where he researches location-aware mobile social software. Jon has run several Apple development courses, and has presented at the Apple University Consortium's developer conference for two years running.


Jon specializes in mobile application development and in the design of

intuitive, enjoyable user experiences.

 

A graduate of the University of Newcastle-upon-Tyne, Ashley Mills has an eighteen year career in IT, working for such companies as British Airways, Lloyds of London, 3M and Peoplesoft Financial services before developing iPhone apps for OOSocial and ADQA. 


In 2008 he became an Independent iPhone Developer at Joylord Systems Ltd. He currently has four apps in the app store: No Chalk Required Double Flip Curry Finder, Astro Smash. http://www.ashley-mills.com/

 

Ashley Mills, Founder Joylord Systems - London, UK